Re:Why you should use OpenGL and not DirectX
by laumars on Thursday December 05, 2013 @10:59AM
(#6855055)
To be fair, the reason I though the Wii supported OpenGL was because that's what I thought I read from Nintendo when I was seriously considering writing some homebrew games for my Wii.
As to why and where I gained this misinformation I don't know. But somewhere along the line I've gotten my wires crossed.
As to why and where I gained this misinformation I don't know. But somewhere along the line I've gotten my wires crossed.