Re:Why you should use OpenGL and not DirectX
by rpedela on Thursday December 05, 2013 @09:10AM
(#6854414)
On Linux (I assume Mac too but haven't tried), you can force yourself to OpenGL ES. In fact, I would recommend it. The nice thing about OpenGL ES is that there is only one main way to do things so it is a lot harder to use something slow like glBegin().
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