Re:Why you should use OpenGL and not DirectX
by fulafel on Thursday December 05, 2013 @06:05AM
(#6853774)
It's going to be an interesting race between the Web-native engines and the emulated C++ ones. Some of the WebGL based platforms have come pretty far already, eg. Turbulenz.
The Emscripten based competition only have a few tech demos so far and the possible coming of PNaCl outside Chrome doesn't look that probable at this point.
The Emscripten based competition only have a few tech demos so far and the possible coming of PNaCl outside Chrome doesn't look that probable at this point.