Re:Why you should use OpenGL and not DirectX
by speeder on Thursday December 05, 2013 @05:41AM
(#6853687)
I know KSP lead designer, they use Unity because of him, he is not a programmer, and knew only how to code more or less with Unity, that he learned on university ( I was student with him ), now they have professional coders, but kept Unity for legacy reasons ( that is: they already started on it, so keep it...)
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