Re:Writing a Program in Pokemon Blue
by liuyanghejerry on Saturday November 30, 2013 @10:24PM
(#6825927)
I think it's mostly because old games written in ASM, while newer ones in C/C++.
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More importantly, new hardware has proper memory protection, so instead of cool tricks you just get segfaults...
Re:Writing a Program in Pokemon Blue
by jimmaswell on Saturday November 30, 2013 @11:38PM
(#6826129)
Writing an entire game in ASM must be a pain.
Re:Writing a Program in Pokemon Blue
by anon_java_hater on Sunday December 01, 2013 @12:18PM
(#6828147)
What are you implying?