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Re:Why indie developers can't win on the App Store by crusso on Thursday November 21, 2013 @10:30AM (#6775111)
That makes no sense. If they were inherently worthless then no one would pay to play them.

You mistakenly conflate cost to produce with value to consumers. Obviously the content has value to consumers.

Re:Why indie developers can't win on the App Store by cheesylard on Thursday November 21, 2013 @12:37PM (#6776049)
People only pay for them because they don't have any other choice. If it was legal to sponsor an Android fork that had a pirate version of the Play Store, I'm sure all of the hardware manufacturers would be shipping it with their phones.
Re:Why indie developers can't win on the App Store by crusso on Thursday November 21, 2013 @04:14PM (#6777544)
That's irrelevant. You said that the games were "inherently worthless".

You're attempting to twist the language so words don't mean what most people think they mean and I'm not buying it.

Re:Why indie developers can't win on the App Store by cheesylard on Thursday November 21, 2013 @06:19PM (#6778242)
Fine, you are correct. I didn't think you were nitpicking my choice of words.

They should be worthless.