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Re:Xbox One: The Review by mrspeaker on Wednesday November 20, 2013 @04:24AM (#6767082)
Agreed. A couple of people here have pointed out that it's broken for them, or they don't like wasted pixels or something (somebody think of the pixels!) - but technical problems aside: this, and the PS4 review change my views of what an online article should be. It obviously doesn't apply to all content, but for a review of next-gen game consoles it really adds a sense of... tactile-ness? I dunno. But they are fantastic!
Re:Xbox One: The Review by nl on Wednesday November 20, 2013 @04:43AM (#6767123)
See the NY Times "Snowfall" article[1] for a beautiful example of this in a wider context. It's a little old now, but was groundbreaking at the time.

[1] http://www.nytimes.com/projects/2012/snow-fall/#/?part=tunne...

Re:Xbox One: The Review by gabemart on Wednesday November 20, 2013 @06:53AM (#6767505)
I feel out of touch for saying this, but I found the page visually exhausting. I don't know exactly why - it's partially because the contrast of the text is too low on the white background and partially because I find extremely long pages disorientating, but that doesn't account for all of it.

I'm all for beautiful, elegant presentation, but when it comes to reading a long article I don't want lots of movement and twiddly bits.

Re:Xbox One: The Review by jimzvz on Wednesday November 20, 2013 @08:21AM (#6767775)
I agree. It also causes my fans to spin up which isn't very relaxing.
Re:Xbox One: The Review by sesqu on Wednesday November 20, 2013 @06:03AM (#6767348)
I was actually impressed with how lightly broken it was. Despite including half a dozen scripts, I only needed to explicitly load one - the first party one - to read the article.

Many sites in this school fall flat without some fourth-party content.