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Re:JavaScript particle simulator by mistercow on Tuesday November 19, 2013 @07:00PM (#6765467)
I'm wondering what optimization you can to that do with a quadtree. The only way I can see is if you sacrifice accuracy on distant particles by quantizing and counting. You could use geometric hashing to do the same thing.

Anyway, I don't think this demo is exhibiting inter-particle attraction, but I'm not positive.

Re:JavaScript particle simulator by brian_cloutier on Tuesday November 19, 2013 @07:38PM (#6765639)
Exactly right. The most common scheme uses a quadtree and runs around O(n log n).

http://en.wikipedia.org/wiki/Barnes%E2%80%93Hut_simulation