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Re:Quake Live goes native and drops OS X, Linux by Slackwise on Friday November 08, 2013 @11:58AM (#6697374)
Quake Live is just Quake 3, which was native and cross-platform by design. Why the hell are they removing OSX/Linux support? Are there any technical reasons for this?

If they were smart, they'd put it on Steam, integrate some Steamworks stuff, and enjoy a larger fanbase along with relying less on their own backends. Steamworks could even help them monetize things like skins.

Re:Quake Live goes native and drops OS X, Linux by Fingel on Friday November 08, 2013 @12:10PM (#6697456)
That's exactly what I was thinking. Quake Live was cool because it was Quake III running in the browser. Take it out of the browser and it becomes... Quake III again. Which is cross platform. What the hell?
Re:Quake Live goes native and drops OS X, Linux by epsylon on Friday November 08, 2013 @05:17PM (#6699509)
There's been a lot of code that's been written / rewritten for QL.