Re:Mozilla, OTOY, Autodesk Work to Deliver High Performance ...
by tonyplee on Wednesday November 06, 2013 @01:47AM
(#6681204)
Are you sure it is not just as simple as opening up a websocket and pipe the frame data as texture data directly into the webgl instant?
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Re:Mozilla, OTOY, Autodesk Work to Deliver High Performance ...
by sandyman on Wednesday November 06, 2013 @07:29PM
(#6686652)
No, there is a full DCT decoder in ORBX.js, the encoder is built into the Amazon AMI, and can use CPU or GPU for encoding (the GPU encoder is pure OpenCL - so one day ORBX.js could support encoding in the browser through WebCL). If you send raw data down to the browser, you would need a 1 GB connection . We are targeting 4G/LTE speeds at 8-12 Mbps for HD @ 60 hz, with support going to 1-3 Mbps for 1024x768 @ 30- 60 hz..