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Re:The Monster Truck Madness 2 site is unchanged from 1998 by peterhunt on Tuesday November 05, 2013 @01:24PM (#6676920)
Yeah but the Amiga drove 640x256 at 16 colors (4 bits), so around 80kb. Contrast that with the newest iPhone which drives 640x1136 at 24-bit color, so around 2.08mb. This is 26x the number of pixels. Keep in mind you also have a networking stack and lots of semi-realtime sensor data.

Not to mention that the demands on the system in terms of features and performance are so much higher.

Re:The Monster Truck Madness 2 site is unchanged from 1998 by code_duck on Wednesday November 06, 2013 @07:43AM (#6682373)
26x the number of pixels, but you have over 200 times the ram available and that's assuming your app only gets 100mb (and that AmigaOS takes up zero resources). The default Amiga had an 8 MHz, 16 bit processor which again is less than 100 times what's available now on an average device. I just can't see modern devices being construed to be nearly as resource restrained as personal computers from the 80s.