Re:Michael Abrash's Graphics Programming Black Book
by ido on Saturday November 02, 2013 @02:50PM
(#6660229)
This isn't what you asked, but as a professional mobile game dev I can tell you that even c++ & opengl is too low level for what you need for most mobile games today, on android and ios.
There are a lot of options such as unity, haxe/openfl, adobe air, etc. Most of these are very easy to pick up by just reading one of the many online tutorials.
There are a lot of options such as unity, haxe/openfl, adobe air, etc. Most of these are very easy to pick up by just reading one of the many online tutorials.