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Re:Intro to images in Go – concurrency by nemo1618 on Friday November 01, 2013 @10:47AM (#6654094)
These posts are great, pheelicks, keep it up! Your previous post inspired me to make this: http://github.com/lukechampine/algo

My 3D renderer still suffers from faulty compositing (polygons are rendered in arbitrary order, instead of according to their respective depths) but I like being able to see an animated result instead of just a static image.

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