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A comment on Intro to images in Go – concurrency.
My 3D renderer still suffers from faulty compositing (polygons are rendered in arbitrary order, instead of according to their respective depths) but I like being able to see an animated result instead of just a static image.
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My 3D renderer still suffers from faulty compositing (polygons are rendered in arbitrary order, instead of according to their respective depths) but I like being able to see an animated result instead of just a static image.