Re:Patent war goes nuclear: Microsoft, Apple-owned “Rockstar...
by cageface on Friday November 01, 2013 @03:41AM
(#6652380)
I've developed several iOS and Android applications professionally and I've actually spent more time dealing with device-specific issues on iOS than Android. It's true that you do have to deal with different form factors and resolutions in Android but the tools the Android SDK gives you to deal with these issues are so vastly superior to what Apple offers that it comes as a wash in typical cases.
I've been writing software for a living for fifteen years now and I've yet to encounter a more opaque, complex, and unpredictable API than AutoLayout.
Re:Patent war goes nuclear: Microsoft, Apple-owned “Rockstar...
by eropple on Friday November 01, 2013 @01:28AM
(#6651964)
> What's the situation like on android?
Screen resolution is almost meaningless on Android. Form factor is what matters. Phone (1280x720 being the floor for remotely new devices), small tablet, large tablet.
There are 5 resolutions to support in iOS. For most purposes, there are only 2 versions to support. What's the situation like on android?
Just because you don't understand an API, doesn't mean you should trash it. Writing APIs is hard. Last I checked I couldn't have more than 1 map on a screen on android with massive trickery.