Re:FizzBuzz solved using only bit twiddling
by marekmroz on Monday October 28, 2013 @04:00PM
(#6629372)
Funny thing is, as soon as I saw OP's solution I fired up IPython to do the same thing in Python. :)
Admittedly mine was not as elegant as I haven't thought of using izip with 3 iterables. Still, I don't think that lambda and islice is really needed... xrange(100) guarantees a finite number of iterations already.
from itertools import *
fizzer = cycle(['Fizz','',''])
buzzer = cycle(['Buzz','','','',''])
fizzbuzzer = izip(xrange(100), fizzer, buzzer)
for f in fizzbuzzer:
print f[1] + f[2] if f[1] or f[2] else f[0]
EDIT:
the output from your version does not look right. "Fizz" and "Buzz" are on the wrong index positions.
0
1
fizz
3
buzz
fizz
6
7
fizz
buzz
...heh you're right. Now I feel so dumb. Off by one error. I needed to use xrange(1, 100) instead of just xrange.
You're also correct islice is not needed.
Re:FizzBuzz solved using only bit twiddling
by gamegoblin on Monday October 28, 2013 @04:00PM
(#6629374)
I more gray-bearded haskell wizard than I might have a better solution, but to me the direct haskell equivalent of python's [1,2,3]*4 is
concat $ replicate 4 [1,2,3]
Poetry.
In python:
(bugs found by marekmroz fixed)Can you do [1,2,3] * 4 in haskell as well ?