Re:Apple’s WWDC-Closing ‘Fuck You’ to iPhone Developers
by loginx on Tuesday June 16, 2009 @09:36AM
(#660133)
I'll never understand why you have to own a mac in order to develop iPhone apps, then shell out another $99 just to use the SDK. This means that after purchasing their already expensive phone, I need to shell out close to $1,000 just for the privilege of writing apps. I'm in the market for a new phone right now, and I was really strongly considering an iPhone until I realized that those were the restrictions for writing apps. I'm currently thinking of getting an Android phone, but in Canada, the HTC-rebranded android phones have been heavily modified by HTC... what could possibly go wrong!!
Re:Apple’s WWDC-Closing ‘Fuck You’ to iPhone Developers
by bonaldi on Tuesday June 16, 2009 @02:34PM
(#660637)
I'll never understand why you have to own a mac in order to develop iPhone apps
It's not difficult to understand: the iPhone is based on a version of OS X, so when Apple came to write the developer tools, they extended the OS X developer tools. These, unsurprisingly, are OS X native.
You may not agree with it, but it's not incomprehensible.
Re:Apple’s WWDC-Closing ‘Fuck You’ to iPhone Developers
by loginx on Tuesday June 16, 2009 @03:10PM
(#660704)
Android (linux-based): Linux, Mac & Windows free SDK
Palm WebOS (linux-based): Mojo seems to be Linux, Mac & Windows
Blackberry: MDS is an Eclipse plugin, so Linux, Mac & Windows
Apple and Microsoft are the only ones to lock you onto one platform. Despite all the marketing dollars invested in showing how different Apple and Microsoft are, I see them apply the exact same strategies for the same purposes every single time they get the chance.
I haven't been following WWDC very closely, did Apple do something major to piss off developers? Or is Marco referring to general App Store issues?