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A comment on No More Callbacks: 10,000 Actors, 10,000 Threads, 10,000 Spaceships.
AsyncRun ( part SomeObject )
multiple items can run in parallel like this:
AsyncRun ( part SomeObjectA SomeObjectB .. )
synchronization:
AsyncSync ( part AsyncRun ( part SomeObjectA SomeObjectB .. ))
locking a property:
AsyncRun ( part AsyncLock ( lockName = "someName", part = SaveUser ( ... ) ) )
On main thread (for UI/UX):
MainThreadRun ( part SomeObject )
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AsyncRun ( part SomeObject )
multiple items can run in parallel like this:
AsyncRun ( part SomeObjectA SomeObjectB .. )
synchronization:
AsyncSync ( part AsyncRun ( part SomeObjectA SomeObjectB .. ))
locking a property:
AsyncRun ( part AsyncLock ( lockName = "someName", part = SaveUser ( ... ) ) )
On main thread (for UI/UX):
MainThreadRun ( part SomeObject )