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Re:Facebook is using D in production starting today by pcwalton on Friday October 11, 2013 @03:40PM (#6535445)
Message passing is a couple of atomic operations, and there are also L4-esque optimizations that allow a message send to be optimized into a direct context switch without a pass through the scheduler.

Also, you can use shared memory in Rust. If you do, the type system ensures there can be no data races: either the data is immutable or you must take the lock before you mutate the data.

Re:Facebook is using D in production starting today by mratzloff on Saturday October 12, 2013 @11:04AM (#6538952)
That's pretty nice. I've been waiting for Rust to stabilize before I bother learning it... It's been taking awhile, though. :-)