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Re:Go vs C++: Ray tracer (part 3) by bluecalm on Saturday October 05, 2013 @08:40AM (#6500503)
I can't edit anymore, so replying to myself:

On my machine (i7 3770) inserting famous Quake3 hack in place of 1/sqrtf: http://en.wikipedia.org/wiki/Fast_inverse_square_root is faster but not accurate with one iteration (image is very distorted) and slower but accurate with 2 iterations.

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