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Re:Go vs C++: Ray tracer (part 3) by stormbrew on Saturday October 05, 2013 @04:37AM (#6500005)
Does a couple of other things, including choosing instruction sequences that are more compact afaik. But also favouring compactness over alignment and obviously jumps over unrolling. Obviously this isn't code that benefits terribly much from it, but it has been known to happen.

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