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Re:AMD Introduces "Mantle" API Initiative by modeless on Wednesday September 25, 2013 @08:07PM (#6448137)
OpenGL can introduce a lot of overhead, especially when moving data back and forth between CPU and GPU. As just one example, OpenGL gives you no control over texture swizzling, which can be a serious performance issue during texture upload.
Re:AMD Introduces "Mantle" API Initiative by mihai_ionic on Wednesday September 25, 2013 @10:40PM (#6448602)
That's sort of the fault of the hardware vendors though for not proposing any viable extensions that expose texture swizzling. Why would it get any better with a new API?