Re:Artillery is building a hardcore RTS with HTML5 and WebGL
by IsTom on Thursday September 19, 2013 @02:33PM
(#6413355)
Many people trying to make "classic" RTSes miss critical points about feel and gameplay which makes the games very unsatisfactory to play for somebody who tried SC2 with its polished engine. Partnership with Day[9] might be just the thing that they need. Graphics are passable, but it's enough. Many players play SC2 on low graphics for readability of screen already.
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Re:Artillery is building a hardcore RTS with HTML5 and WebGL
by girvo on Thursday September 19, 2013 @03:02PM
(#6413515)
I saw this over on /r/starcraft the other day; as a massive fan of Day[9] I hope his input will be enough to create the F2P RTS that so many want. Balanced, fun, reasonably fast paced... We don't know much about what he's planning but we'll see!
Meanwhile, back to the ladder. Grandmaster can't be too far off... ;)
Re:Artillery is building a hardcore RTS with HTML5 and WebGL
by cpeterso on Thursday September 19, 2013 @06:52PM
(#6414817)
For us non-gamers, who is Day[9]? <:)