Re:Diablo 3 to permanently remove its auction houses in Marc...
by hobs on Wednesday September 18, 2013 @01:14AM
(#6403670)
Yeah, I avoided that feeling at first, but I think its a bit of the art style being a little too cartoonish. I know its stupid, but when I see hack and slash + cartoons I just start thinking of browser games.
In torchlight I think they needed to work a wee bit harder on differentiation of the characters and places you visit. I couldn't name one character from torchlight 2. (And I am on act 2.5)
Re:Diablo 3 to permanently remove its auction houses in Marc...
by tieTYT on Wednesday September 18, 2013 @01:21AM
(#6403693)
Your second paragraph is very relevant to my feelings. "Same actions, new background" is pretty much how I felt when playing. I think I may have gotten to act 2.5, too.
Re:Diablo 3 to permanently remove its auction houses in Marc...
by talmir on Wednesday September 18, 2013 @05:00AM
(#6404267)
I finished the game.. I wont spoil the end, but it felt very anti-climatic.
More a "Oh, I am fighting the end boss? I didnt realize..." rather than a "Oh cool! I'm about to fight the end boss! Better get ready!"
The skills I'd get for leveling up seemed pointless too. I can pick between an attack that explodes this way or that explodes that way. Maybe it'll explode and freeze the enemies for 1 second. Meh.
Maybe this is me just getting old. But I didn't feel this way about TL1.