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Re:A Close Look at Dark Souls’ Ingenious Difficulty by simias on Thursday September 05, 2013 @04:32AM (#6332868)
The consensus seems to be that the game is hardly playable without a controller (by the way, steam has a big warning about that on the game's page in the store).

Some people make do with the mousefix mod (the default mouse targeting behaviour is beyond silly). It's quite a bad port indeed, but it's a good game so I guess it's better than nothing...

If you do a lot of gaming on PC buying a controller can be a pretty good investment anyway, it makes sense for a lot of games.

Re:A Close Look at Dark Souls’ Ingenious Difficulty by frd2 on Thursday September 05, 2013 @05:59AM (#6333125)
Played the whole game with just the keyboard. It is perfectly doable - just requires a little bit of time to get used to. Since then it's my favourite game of the last 5 years, a real gem... what I didn't like was the lack of proper information on the screen what buttons do what ( in the inventory and so on ).
Re:A Close Look at Dark Souls’ Ingenious Difficulty by jamesaguilar on Thursday September 05, 2013 @08:55AM (#6333802)
I don't know why people expect to be able to play this with a keyboard. It's designed for a certain input paradigm. Play it with the same or face the impedance mismatch. Nobody complains that wii bowling is unplayable with a GameCube controller.
Re:A Close Look at Dark Souls’ Ingenious Difficulty by vacri on Friday September 06, 2013 @12:59AM (#6338750)
Games sold on PC usually work fine with kb/mouse, and even shitty console ports are bearable. DS's conversion was particularly bad - and it's not like it's an unusual genre with a new movement paradigm.