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Re:The Great Language Game: How many languages can you disti... by nkoren on Tuesday September 03, 2013 @02:47AM (#6319402)
Infrastructure is good, but some of the lag could be fixed with code. For example: the page should already know whether a given answer is correct, and give a response without needing to hit the server at all. This would give you instantaneous feedback, which the user can digest while the next audio file is cached. As it is, having to wait 5-10 seconds for my button-presses to register is really killing the enjoyability of what is otherwise a very cool concept.
Re:The Great Language Game: How many languages can you disti... by benaiah on Tuesday September 03, 2013 @03:52AM (#6319620)
You don't want the correct answer on the client before the answer is submitted - it would be trivial to cheat by extracting the answer with a little bit of reverse engineering.
Re:The Great Language Game: How many languages can you disti... by etfb on Tuesday September 03, 2013 @04:30AM (#6319746)
Is that a problem? I presume you're not offering prizes.
Re:The Great Language Game: How many languages can you disti... by icambron on Tuesday September 03, 2013 @04:29AM (#6319743)
If people want to cheat that badly, let 'em.
Re:The Great Language Game: How many languages can you disti... by lars512 on Tuesday September 03, 2013 @07:39PM (#6324626)
Try it again today, when the servers are actually running smoothly. You'll find the experience different.