Re:Steam-powered Blender
by belorn on Thursday August 15, 2013 @10:48AM
(#6218103)
Someone please correct me, but isn't the FBX SDK a proprietary licensed software?
If blender want to redistribute Autodesk software, they would need a license. The FBX SDK looks to be under a restrictive, individual, non-transferable and non-shareable license which also expires after 30 days. That would make any redistributing of said Autodesk software a crime (copyright infringement).
The only way blender could legally give users access to the proprietary FBX SDK, is to provide a download mechanism where users themselves download and agrees to the license, and then have their software being disabled after 30 days.
So I must ask, what does this have to do with GPL? It would still be equally impossible under BSD, MIT, or add-your-own-license-here license.
If blender want to redistribute Autodesk software, they would need a license. The FBX SDK looks to be under a restrictive, individual, non-transferable and non-shareable license which also expires after 30 days. That would make any redistributing of said Autodesk software a crime (copyright infringement).
The only way blender could legally give users access to the proprietary FBX SDK, is to provide a download mechanism where users themselves download and agrees to the license, and then have their software being disabled after 30 days.
So I must ask, what does this have to do with GPL? It would still be equally impossible under BSD, MIT, or add-your-own-license-here license.