Re:Babylon.js: JS framework for building 3D games with HTML5...
by Tloewald on Monday August 12, 2013 @09:22PM
(#6203449)
I tend to be dismissive of OBJ support since it's so easy to do and doesn't get you terribly far, but yes that's nice.
Collada support is a lot more impressive, but FBX support -- even though FBX is proprietary -- is much more useful given the wider and broader support for FBX out there (even Blender can export to FBX).
Cannon.js is a promising physics engine[3].
Nonetheless, it is exciting to see Microsoft not only supporting WebGL, but also promiting open source libraries to ease development on the platform.
[1] https://github.com/danielribeiro/three-hub
[2] http://threejs.org/examples/webgl_loader_collada.html
[3] http://cannonjs.org/