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Re:Babylon.js: JS framework for building 3D games with HTML5... by mistercow on Monday August 12, 2013 @04:09PM (#6201423)
I believe that they have been using an incremental GC since version 16.
Re:Babylon.js: JS framework for building 3D games with HTML5... by kevingadd on Monday August 12, 2013 @08:50PM (#6203336)
Correct. In profiles I typically observe incremental GC running in 1-5ms increments, which makes it easier for it to fit in between frames without causing visible stutter.