Re:Babylon.js: JS framework for building 3D games with HTML5...
by ilaksh on Monday August 12, 2013 @02:17PM
(#6200726)
Lol.. if it really works fine in Chrome for most people then I will have to take back what I said at least as far as Babylon. Honestly I would like something like Three.us with collisions. I just really really don't trust these fuckers at this point and I don't see why they didn't expand an existing project. Is Babylon 100% open source?
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Re:Babylon.js: JS framework for building 3D games with HTML5...
by dirkk0 on Monday August 12, 2013 @02:30PM
(#6200806)
Yes, it works great on Chrome.
Regarding the missing collisions: ThreeJS focuses on the 3D part of a game engine only. If you want collisions, you need to add a physic engine.
There's a couple of them out there - I would recommend CannonJS and there is a working ThreeJS FPS with WASD and collisions here: https://web3dblog.wordpress.com/2013/01/07/source-code-of-th...
Re:Babylon.js: JS framework for building 3D games with HTML5...
by paultyng on Monday August 12, 2013 @04:15PM
(#6201459)
Its on GitHub https://github.com/BabylonJS/Babylon.js