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Re:Babylon.js: JS framework for building 3D games with HTML5... by ilaksh on Monday August 12, 2013 @02:17PM (#6200726)
Lol.. if it really works fine in Chrome for most people then I will have to take back what I said at least as far as Babylon. Honestly I would like something like Three.us with collisions. I just really really don't trust these fuckers at this point and I don't see why they didn't expand an existing project. Is Babylon 100% open source?
Re:Babylon.js: JS framework for building 3D games with HTML5... by dirkk0 on Monday August 12, 2013 @02:30PM (#6200806)
Yes, it works great on Chrome.

Regarding the missing collisions: ThreeJS focuses on the 3D part of a game engine only. If you want collisions, you need to add a physic engine.

There's a couple of them out there - I would recommend CannonJS and there is a working ThreeJS FPS with WASD and collisions here: https://web3dblog.wordpress.com/2013/01/07/source-code-of-th...

Re:Babylon.js: JS framework for building 3D games with HTML5... by paultyng on Monday August 12, 2013 @04:15PM (#6201459)