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Re:Down the VR rabbit hole: Fixing judder by samatman on Saturday July 27, 2013 @04:08PM (#6114228)
Laser pixels can conceivably deliver low persistence and a multiplied 'frame rate' by splitting each burst of light into, e.g. four fibers, and looping three of them to provide physical delay. So the eye would be hit four times per frame, giving a strobe rate of say 240 hz on a 60 hz display.

Such a display would be made of pure cash, of course. Can't have everything.

Re:Down the VR rabbit hole: Fixing judder by nitrogen on Saturday July 27, 2013 @05:08PM (#6114441)
Those four frames would still have the strobing problem when the eye is tracking a moving object. Instead of perceiving a solid, moving object, I think we'd see four copies of the object as the eye moved but the four strobes of the laser did not.