Re:Practical Typography
by lifeformed on Wednesday July 24, 2013 @02:33PM
(#6098132)
I spend years of soul-consuming work making a game, yet only charge $10 for it. Although I guess fonts are a bit different, because the end user (the reader) doesn't buy it, just the publisher (the writer). Perhaps I should view them more like game middleware - I would gladly pay $100 for a nice toolset.
[ Parent
| on HN ]
Years? Exaggerate much? I'm not a game dev, but when I think about the projects that I've put literally years of effort into, they are far more complex than the typical <$10 app store game.
Many indie developers spend years developing their game,
yet charge ~10$.
Games can be incredibly complex, you're underestimating
the amount of effort it takes to write one. You're also
assuming that he's selling his game on a mobile app store,
which may not be case (there's Steam, Desura, and other
online portals).
Re:Practical Typography
by lifeformed on Wednesday July 24, 2013 @05:29PM
(#6099218)
Well, it wasn't an Appstore game, but rather a desktop one. It was also pretty high-tech under the hood, and the scope of the game was quite large. Also, we didn't really have any experience making games, and our team was tiny (2 coders, 2 asset makers).