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A comment on New Scheme-Based GPU Programming Language.
I'm very excited about this. I think Functional Programming is good at expressing parallelizable concepts (FP is inherently parallelizable since it avoids shared state) and always wondered why I had to C my way through parallelization.
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I'm very excited about this. I think Functional Programming is good at expressing parallelizable concepts (FP is inherently parallelizable since it avoids shared state) and always wondered why I had to C my way through parallelization.