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Re:Valve's flat management structure 'like high school' by mccr8 on Wednesday July 10, 2013 @10:38AM (#6019941)
Team Fortress was a mod for Quake, and Valve hired the mod team to build the sequel based on Source. That doesn't make it less of a major development.
Re:Valve's flat management structure 'like high school' by wasd on Wednesday July 10, 2013 @02:37PM (#6021886)
Wasn't it a mod for half life 1 (team fortress classic)?
Re:Valve's flat management structure 'like high school' by jholman on Wednesday July 10, 2013 @08:15PM (#6023706)
Heh. What do you think "classic" means when it's part of the title of a product? It means that it's a derivative of something else, and wants to capture some reflected glory. Don't go thinking that "Mary Shelley's Frankenstein", the 1994 movie, is the original.

Team Fortress was a mod for Quake before HL1 was a twinkle in Gaben's eye. TFC was someone saying "that sure was a fun gameplay mode, but I can't get anyone to load Q1 any more... maybe I'll recreate the same thing over again"

Re:Valve's flat management structure 'like high school' by Kelet on Wednesday July 10, 2013 @03:48PM (#6022337)
Team Fortress Classic is based on Team Fortress which was a Quake mod. In 1999, Valve hired the Team Fortress Quake modders to port their game to the GoldSrc (HL1) engine.