News for hackers. Stuff that matters.
Re:“A Dark Room” game open-sourced by rossk on Wednesday July 03, 2013 @01:02PM (#5985905)
"A Minimalist Text Adventure"-- What would a maximalist text adventure look like?
Re:“A Dark Room” game open-sourced by maxsilver on Wednesday July 03, 2013 @01:15PM (#5986021)
Dwarf Fortress?

I guess it's not really a text adventure, but still...

Re:“A Dark Room” game open-sourced by saraid216 on Wednesday July 03, 2013 @01:47PM (#5986258)
Dwarf Fortress is probably a textbook example of anti-minimalism.
Re:“A Dark Room” game open-sourced by Jd on Wednesday July 03, 2013 @01:40PM (#5986214)
Dunno, but if you are a frequent online gamer you probably know that 'minimialism' is a frequently used tag over at Kongregate and that there many other minimalist games that are not text adventures.

Notable examples:

Momiga (http://www.kongregate.com/games/Rogerup/momiga) - one button, one dot

Midas (http://www.kongregate.com/games/wanderlands/midas)

This is not a minimalist game (http://stormalligator.com/this-is-not/)

Pretentious game (http://www.kongregate.com/games/keybol/pretentious-game)

Re:“A Dark Room” game open-sourced by treerex on Wednesday July 03, 2013 @02:40PM (#5986620)
Any of the later (or heck, even the earlier) Infocom text adventures are far from minimalistic. And contemporary interactive fiction written with Inform quite complex. Far more so than this.
Re:“A Dark Room” game open-sourced by dhotson on Wednesday July 03, 2013 @01:29PM (#5986134)
Re:“A Dark Room” game open-sourced by ctdonath on Wednesday July 03, 2013 @03:13PM (#5986862)
The Matrix? ("Blonde, brunette, redhead...")
Re:“A Dark Room” game open-sourced by qznc on Thursday July 04, 2013 @02:23AM (#5989422)
Nowadays, I imagine Cypher playing Dwarf Fortress in that scene. "Blonde, brunette, redhead dwarfs..."
Re:“A Dark Room” game open-sourced by makeset on Wednesday July 03, 2013 @01:12PM (#5985991)
Zork?
Re:“A Dark Room” game open-sourced by olgeni on Wednesday July 03, 2013 @02:47PM (#5986675)
ed?