Re:“A Dark Room” game open-sourced
by rossk on Wednesday July 03, 2013 @01:02PM
(#5985905)
"A Minimalist Text Adventure"-- What would a maximalist text adventure look like?
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Dwarf Fortress?
I guess it's not really a text adventure, but still...
Dwarf Fortress is probably a textbook example of anti-minimalism.
Dunno, but if you are a frequent online gamer you probably know that 'minimialism' is a frequently used tag over at Kongregate and that there many other minimalist games that are not text adventures.
Notable examples:
Momiga (http://www.kongregate.com/games/Rogerup/momiga) - one button, one dot
Midas (http://www.kongregate.com/games/wanderlands/midas)
This is not a minimalist game (http://stormalligator.com/this-is-not/)
Pretentious game (http://www.kongregate.com/games/keybol/pretentious-game)
Any of the later (or heck, even the earlier) Infocom text adventures are far from minimalistic. And contemporary interactive fiction written with Inform quite complex. Far more so than this.
Maybe something like roflbalt?
http://www.youtube.com/watch?v=VoHmJfXqwbM
https://github.com/pda/roflbalt
:-P
The Matrix? ("Blonde, brunette, redhead...")
Nowadays, I imagine Cypher playing Dwarf Fortress in that scene. "Blonde, brunette, redhead dwarfs..."
Zork?