No, his assertion wasn't that the only likely improvement to the UI would be a simple gamepad-mashing interface.
And nowhere was is implied that not wanting to battle through an insane UI does not equate one to a "soda guzzling teen".
Re:Dwarf Fortress in 2013
by smacktoward on Wednesday July 03, 2013 @12:22PM
(#5985581)
Seriously. I play and love the grand strategy games Paradox Interactive makes (Crusader Kings, Europa Universalis, Victoria, etc.), and those are some pretty complicated, hard-to-get-into games. And yet even I look at Dwarf Fortress and think "man, that's impossible."
Re:Dwarf Fortress in 2013
by fleshgolem on Wednesday July 03, 2013 @06:45AM
(#5983619)
Completely agree. Dwarf Therapist kinda shows how you can improve the UI without dumbing the game in itself down
No. Your assertion is that the only likely improvement to the UI would be a simple gamepad-mashing interface. DF is difficult even compared to programs with a complicated UI and games with a "normal" steep learning curve. Not wanting to battle through an insane UI does not equate one to a "soda guzzling teen".