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Re:Dwarf Fortress in 2013 by axefrog on Wednesday July 03, 2013 @05:04AM (#5983289)
"There have been a few articles that highlight the difficulty of the game but that is only in comparison to modern console games targeted at soda guzzling teens with a one second attention span"

No. Your assertion is that the only likely improvement to the UI would be a simple gamepad-mashing interface. DF is difficult even compared to programs with a complicated UI and games with a "normal" steep learning curve. Not wanting to battle through an insane UI does not equate one to a "soda guzzling teen".

Re:Dwarf Fortress in 2013 by boomlinde on Wednesday July 03, 2013 @08:01AM (#5983921)
No, his assertion wasn't that the only likely improvement to the UI would be a simple gamepad-mashing interface.

And nowhere was is implied that not wanting to battle through an insane UI does not equate one to a "soda guzzling teen".

Re:Dwarf Fortress in 2013 by smacktoward on Wednesday July 03, 2013 @12:22PM (#5985581)
Seriously. I play and love the grand strategy games Paradox Interactive makes (Crusader Kings, Europa Universalis, Victoria, etc.), and those are some pretty complicated, hard-to-get-into games. And yet even I look at Dwarf Fortress and think "man, that's impossible."
Re:Dwarf Fortress in 2013 by fleshgolem on Wednesday July 03, 2013 @06:45AM (#5983619)
Completely agree. Dwarf Therapist kinda shows how you can improve the UI without dumbing the game in itself down