Re:A Dark Room - minimalist text-based game
by harrisonpowers on Wednesday July 03, 2013 @01:52PM
(#5986286)
Was getting undefined errors with that..
This works:
function pushGather(){if(!$("#gatherButton").hasClass('disabled')){$("#gatherButton").trigger('click');}}setInterval(pushGather, 1000);
function pushCheck(){if(!$("#trapsButton").hasClass('disabled')){$("#trapsButton").trigger('click');}}setInterval(pushCheck, 1000);
function pushStoke(){if(!$("#stokeButton").hasClass('disabled')){$("#stokeButton").trigger('click');}}setInterval(pushStoke, 60000);
var stoke = function(){if(!$('#stokeButton').hasClass('disabled')){$('#stokeButton').trigger('click')}}
var check = function(){if(!$("#trapsButton").hasClass('disabled')){$("#trapsButton").trigger('click')}}
var gather = function(){if(!$("#gatherButton").hasClass('disabled')){$("#gatherButton").trigger('click')}}
g = setInterval(gather, 1000) c = setInterval(check, 1000) s = setInterval(stoke, 60000)