Re:HTML5 Genetic Cars
by ancarda on Tuesday June 25, 2013 @09:30PM
(#5943558)
The seed "HN" produces a fairly stable world (1 car makes it quite far). Eventually crashes.
[ Parent
| on HN ]
Re:HTML5 Genetic Cars
by brianpgordon on Wednesday June 26, 2013 @12:01AM
(#5944114)
Can we standardize on a seed to compare scores? HN sounds good to me.
Highscore 188.23, that wall at the end just proves too high..
Re:HTML5 Genetic Cars
by brianpgordon on Wednesday June 26, 2013 @12:13PM
(#5946937)
I got past that wall, but the track goes completely crazy after that and it's impossible to proceed.
Re:HTML5 Genetic Cars
by frakkingcylons on Wednesday June 26, 2013 @11:11AM
(#5946540)
My cars were able to jump over it at the 342nd generation. Although later in the range of 1100 generations they were still having trouble.