Re:Skype's Principal Architect explains why peer-to-peer was...
by burntsushi on Monday June 24, 2013 @02:59AM
(#5931404)
Who knows. It's completely opaque to me. I just don't want to be left high-and-dry if the maintainers decide to abandon the project. Plus, I want to be able to tinker, of course. :-)
[EDIT] This was all I could find.[1] Which isn't much.
[1] - http://forum.bittorrent.com/topic/8816-will-syncapp-be-open-...
Re:Skype's Principal Architect explains why peer-to-peer was...
by mtgx on Monday June 24, 2013 @05:34AM
(#5931903)
Not open source, probably because the bittorrent protocol isn't open source.
Re:Skype's Principal Architect explains why peer-to-peer was...
by goblin89 on Monday June 24, 2013 @07:22AM
(#5932195)
I believe that's not correct. First a nitpick, I think it's only software that can be open or closed source. Protocol specification might be kept secret, though.
Regarding specifically BitTorrent protocol specification[0], it's free to use. Anyone can build their open or closed source BitTorrent client without reverse engineering.
Re:Skype's Principal Architect explains why peer-to-peer was...
by lukifer on Monday June 24, 2013 @05:56AM
(#5931948)
How so? Several open-source clients exist. Were they reverse-engineered?
Re:Skype's Principal Architect explains why peer-to-peer was...
by joshaidan on Monday June 24, 2013 @08:28AM
(#5932429)
I believe the first bittorrent client was written in python. http://en.wikipedia.org/wiki/Bram_Cohen
This really surprised me; for some reason, I assumed it was open source. Since the storage is entirely peer-to-peer, I wonder what their business model is?