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Re:Your Feedback Matters – Update on Xbox One by nknighthb on Thursday June 20, 2013 @10:12AM (#5912146)
The "switch" in a telephone was never designed as a privacy mechanism, and the device itself necessarily requires a live connection to the telephone network at all times.

By contrast, there is no compelling reason the Kinect component(s) must be connected to the xbox when not in use.

I obviously don't know what sort of bus is being used internally, but if it were, for example, USB, then the mechanical switch could easily behave as the equivalent of removing a USB connector from a socket.

The laptop/microphone argument is a red herring. "Everybody else is doing it" is not a valid excuse for doing the wrong thing.

Re:Your Feedback Matters – Update on Xbox One by kabdib on Thursday June 20, 2013 @07:49PM (#5915664)
My point is that putting trust in a switch is a surprisingly deep subject. For instance, it's hard (and expensive) to mechanically switch high speed USB while retaining the proper electrical characteristics needed by the transmission lines.
Re:Your Feedback Matters – Update on Xbox One by nknighthb on Friday June 21, 2013 @01:12AM (#5916666)
That seems an extremely odd statement to make, but let's assume it's true: Then just make it an easily-accessible cable. Or leave it as an optional accessory, which is what everyone would have preferred in the first place.

Don't get stuck in the mode of thinking you must design the solution to fit arbitrary requirements already decided upon. Those requirements aren't merely the source of the problem, they are the problem, and they're causing Microsoft to deliberately put its customers at risk.