Re:Bootable Minecraft clone written partly in x86 Assembly
by adrusi on Tuesday June 18, 2013 @01:54AM
(#5897792)
When you're writing on an architecture with only poor C compilers, it makes a lot of sense to prototype in C and hand compile it. For example, as a hobby, I write on a platform where program memory is limited to 16k and the only available C compiler is sdcc, which outputs relatively large binaries.
So writing in C is fine for smaller projects, but those are easy enough in assembly anyway, especially on the old architecture designed for human-produced asm.
So writing in C is fine for smaller projects, but those are easy enough in assembly anyway, especially on the old architecture designed for human-produced asm.