Re:Upcoming Mobile Operating Systems
by eliben on Thursday June 13, 2013 @09:03AM
(#5873781)
IMHO relying solely on the web platform (HTML5, etc) for your OS is a mistake. I don't see Firefox OS succeed in more than niche markets - it's just purely worse than stock android in every respect.
Re:Upcoming Mobile Operating Systems
by technologeek on Thursday June 13, 2013 @09:09AM
(#5873810)
Yes, I agree with you. It is even more difficult to develop applications in these langages.
However, these operating systems are still in beta version and will probably get updates...
Re:Upcoming Mobile Operating Systems
by weavie on Thursday June 13, 2013 @09:46AM
(#5873974)
They are targeting lower cost devices selling in developing countries. I'm not sure how they think using slower software on slower hardware is good idea.
Re:Upcoming Mobile Operating Systems
by asiekierka on Thursday June 13, 2013 @10:44AM
(#5874279)
I'm using a Geeksphone Peak right now, and it's VERY fast and responsive, especially with newer software. Same with the Keon, which contains a lot of the "target-level" hardware. As long as apps are made specifically for Gecko, it should be fine.
Re:Upcoming Mobile Operating Systems
by technologeek on Thursday June 13, 2013 @10:59AM
(#5874377)
The Peak is a monster in terms of performance GPU and CPU. I wanted to buy it, it is very cheap.
However, it is out of stock on the official website ;( Do you have any other way to get one?
Re:Upcoming Mobile Operating Systems
by weavie on Thursday June 13, 2013 @09:57AM
(#5874028)
Ah, I have dug a bit deeper.
HTML 5 is probably the most accessible development language. XCode and Eclipse both require a fairly hefty (and expensive) development machine to be usable. Whereas HTML 5 can be developed on any machine with a text editor and a browser. Hell, you can even code quite happily directly on the device if necessary.
Mozilla are targeting the developers of less wealthy nations with their choice of platform. Makes sense.
HTML 5 is probably the most accessible development language. XCode and Eclipse both require a fairly hefty (and expensive) development machine to be usable. Whereas HTML 5 can be developed on any machine with a text editor and a browser. Hell, you can even code quite happily directly on the device if necessary.
Mozilla are targeting the developers of less wealthy nations with their choice of platform. Makes sense.