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Re:Building a Hacker News clone in Django - Part 1 (Screencast) by Widdershin on Wednesday May 29, 2013 @06:42PM (#5789710)
Embarrassingly enough, I learnt to program in Game Maker when I was pretty young. I still remember the day when it clicked what variables were :P
Re:Building a Hacker News clone in Django - Part 1 (Screencast) by krapp on Wednesday May 29, 2013 @08:55PM (#5790290)
Game Maker is fun, I still play around with it now and then.
Re:Building a Hacker News clone in Django - Part 1 (Screencast) by Widdershin on Wednesday May 29, 2013 @11:15PM (#5790683)
I still consider Game Maker to have the best standard library for actually making 2D games of any engine I've encountered.
Re:Building a Hacker News clone in Django - Part 1 (Screencast) by krapp on Wednesday May 29, 2013 @11:55PM (#5790828)
It is really quite good at what it does, and it's an easy way of building quick and dirty .exes too.

I do wish knowing GML was good for something somewhere else though. Or that it used another language like Python for its scripting.

Re:Building a Hacker News clone in Django - Part 1 (Screencast) by Widdershin on Thursday May 30, 2013 @11:20PM (#5796648)
Nothing would make me happier than being able to use Python with Game Maker's functionality.
Re:Building a Hacker News clone in Django - Part 1 (Screencast) by qu4z-2 on Wednesday May 29, 2013 @08:48PM (#5790270)
Don't be embarrassed. You've got to start somewhere.