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Re:Mozilla can produce near-native performance on the Web by Yoric on Thursday May 23, 2013 @06:30AM (#5756098)
Consider a single tab of a web browser, for instance. By specification, much of the code must run in the same thread. Keeping the semantics while getting code out of the thread is extremely difficult, often impossible.

I should know, that's my dayjob :)

Re:Mozilla can produce near-native performance on the Web by vilya on Thursday May 23, 2013 @12:17PM (#5757665)
So the reason you can't make it faster than JavaScript by multi-threading it is... because of JavaScript? :-)

I had a look at your profile and it looks like you're doing some very valuable work. I was rather hoping for some examples which didn't involve JavaScript, though.

Re:Mozilla can produce near-native performance on the Web by saucetenuto on Thursday May 23, 2013 @02:14PM (#5758442)
It used to be that almost all PC games were single threaded. Many still are: Civilization 4, Dwarf Fortress, and Morrowind, for example.