Re:The Xbox One: Hardware Analysis & Comparison to PlayStati...
by scott_s on Wednesday May 22, 2013 @05:32PM
(#5753884)
I don't think the goal is to make sure the Kinect is used in every title. Rather, it allows any title to use it.
Currently, the Kinect is a peripheral, which means that developers can't assume that it's there. If they want to use it, they have two options: be a full-on Kinect game that doesn't make sense without the device, or have controller-only options for everything. That's a lot of pain. But if they can assume that the Kinect is always there, there's no tradeoff.
Indeed. Bundling it is the best way to ensure the Kinect is used in every title.