Re:A Virtual Weimar: Hyperinflation in a Video Game World
by kybernetyk on Tuesday May 21, 2013 @10:41AM
(#5743913)
Heh, yeah ... I remember Ultima Online where gold had weight and you had to carry it in your back pack. If you wanted to move large sums you had to get a pack horse. :)
But most MMOs nowadays treat gold as something ethereal that you even can't lose when you get killed.
But most MMOs nowadays treat gold as something ethereal that you even can't lose when you get killed.