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Re:A Virtual Weimar: Hyperinflation in a Video Game World by kybernetyk on Tuesday May 21, 2013 @10:41AM (#5743913)
Heh, yeah ... I remember Ultima Online where gold had weight and you had to carry it in your back pack. If you wanted to move large sums you had to get a pack horse. :)

But most MMOs nowadays treat gold as something ethereal that you even can't lose when you get killed.

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