News for hackers. Stuff that matters.
Re:How do GameShark/GameGenie codes work? by gdr on Sunday May 19, 2013 @02:57AM (#5732110)
Your bible was the memory map, probably. This is a very basic one (this one is rather for POKE than SYS):

http://www.c64-wiki.com/index.php/Memory_Map

You'd have to look for kernal memory map with entry points or BASIC memory map.

Like, perhaps, this one here: http://unusedino.de/ec64/technical/aay/c64/krnromma.htm

There are no comments on this comment yet.