Re:Meta: The Most Advanced Augmented Reality Interface
by modeless on Friday May 17, 2013 @07:53PM
(#5727293)
Wow, you're totally right! Alignment problems are solvable with accurate positional tracking at least in theory, but I hadn't considered the blurriness problem. That seems like a show-stopper. It might be fixable if the light-blocking element was essentially a holographic display, capable of treating light differently depending on the incident angle, but such technology is going to be out of reach for a long, long time.
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Re:Meta: The Most Advanced Augmented Reality Interface
by nkoren on Friday May 17, 2013 @08:27PM
(#5727412)
There is some nascent technology that allows the eye to converge on two focal planes simultaneously, which looks like it can solve the bluriness problem[1], but I don't get the impression that meta is using this. And it doesn't solve the issue of ensuring parallax alignment between the display screen and the background, which can only really be done if you're tracking the pupil and compensating accordingly...