[1] http://blog.parse.com/2013/01/29/whats-so-great-about-javasc...
[2] http://www.codeproject.com/Articles/535635/Async-Await-and-t...
But I'm not trying to say that async/await are superior to the actor paradigm (which is what my understanding Go subroutine, don't call em threads things are).
Just that I would have hazarded a guess for pinging a bunch of servers, the TPL stuff is a better choice, than actor?
I feel there is a lot of buzz around Go, though I'm not seeing why. I guess my only option is to find something suitable enough for it, and give it whirl. But of course I am lazy, so trying to find someone elses suitable experiences would be great.
http://www.slideshare.net/jgrahamc/go-oncurrency
As a Java developer I personally don't find it that impressive compared to something like the LMAX Disruptor or even Vert.x but I can appreciate that it is simple and that always counts for a lot.
I've yet to find a good explanation of what is so special about them, why I'd choose it over F# or C# Async/Await.
In the case of pinging servers, I would have prefered to use a 'cheaper' to develop language, which has a boatload of libraries that are widely used.
Anyone got any links or stories about why you would want to use Go for something like that? I don't find this blog story remotely useful in the whole 'why Go' thing.