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Re:Turbulenz HTML5 game engine is now open source by chipsy on Friday May 03, 2013 @02:03PM (#5651594)
Lower development and support costs. (In theory.) If you can ship one build and it runs on every device you care about, that's a huge burden lifted.

It's not there yet for all types of games or applications, for a number of reasons, but the performance aspect of it is gradually coming under control and most of the issue now rests on API functionality and browser compatibility.

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