Re:Unreal Engine in JavaScript/HTML5 – Citadel demo
by jlgreco on Thursday May 02, 2013 @06:06PM
(#5647482)
Just took out that tab for me in windows. Seems like something else is probably going on for you.
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Re:Unreal Engine in JavaScript/HTML5 – Citadel demo
by laumars on Thursday May 02, 2013 @06:16PM
(#5647535)
Chromium has been a little dodgy for me lately too. Lots of memory leaks and what not. I've had to kill it's parent process id on a number of occasions (but even then, there's no reason why a browser should take out the whole OS).
Re:Unreal Engine in JavaScript/HTML5 – Citadel demo
by atesti on Friday May 03, 2013 @07:13AM
(#5649676)
They are also not really visibly working on issues like these:
http://code.google.com/p/chromium/issues/detail?id=222558
http://code.google.com/p/chromium/issues/detail?id=134837
Basically, each font in each size uses some handles in a renderer. At 10000 handles, the tab renderer dies. They have a font cache but never clear it. When enough render processes together use too many GDI handles, the whole Windows desktop breaks down.